Current Notes

Alpha 0.5.1.2 Hotfix
15.8.2018

Added

 * Added tinder as remains of green coconuts when they got destroyed
 * Added icons for water collector, now it can be seen in the item information box
 * Added new model for fiber ropes and new material for different species
 * Made some minor optimizations to ocean rendering

Changed

 * Updated wood door frames and window frames to the dense version
 * Adjusted the set fire algorithm to make the progress more realistic and easier
 * Changed the description of tinder requirements to “Drop” rather than “Place” in case of ambiguity
 * Changed the animation of sitting down while crouching, and fixed the camera shaking issue caused by this action
 * Now wall detection can use long pillar’s middle points to generate walls
 * Improved wall detection algorithm to be able to build walls on more shapes
 * Improved jump action to reduce the chances of character stuck
 * Updated debug tips to use key icons to represent keys

Bug Fixes

 * Fixed: campfire has no light source and the fuel burns rapidly
 * Fixed: water collector does not change collecting speed when game time is accelerated
 * Fixed: rare chances that animations get stuck after picking or dropping items
 * Fixed: character occasionally unable to jump
 * Fixed: looking at an interaction icon while the character is executing a combo can allow him to attack continuously
 * Fixed strange physics behavior when placing coconut shells on triangular dirt base
 * Fixed the continuous movement in time control interface
 * Fixed: if the character dies while setting fire, the tinder can get stuck on his body
 * Fixed: rare chances that the set fire UI does not close after finishing the action and the character can be dragged to the drill stick permanently until reloading the game
 * Fixed: the oxygen meter on set fire UI cannot get to negative values
 * Fixed: the character is unable to rotate to left when interacting with an item to his left
 * Fixed the description of wood stub about making a drill board from it
 * Fixed: the character cannot move when focused on an interact icon or in building mode while flying
 * Fixed: the character won’t set fire while having severe symptoms
 * Fixed: the combustible item cannot recognize shelters when setting fire